/*
 * PGN_Reader : A simple pgn reader for chess games.
 * Copyright (C) 2011 Laurent BERNABE
 * 
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package com.gmail.bernabe.laurent.java_swing.pgn_reader.processing;

import com.gmail.bernabe.laurent.java_swing.pgn_reader.gui.BoardCell;

/**
 * Informations about a move (start and end cells,
 *  captured piece value and cell, promoted piece value ...)
 * @author laurent-bernabe
 *
 */
public class ChessMove {

	private ChessMove(BoardCell startCell, BoardCell endCell,
			ChessPiece capturedPiece, BoardCell capturedPieceCell,
			ChessPiece promotedPiece) {
		this.startCell = startCell;
		this.endCell = endCell;
		this.capturedPiece = capturedPiece;
		this.capturedPieceCell = capturedPieceCell;
		this.promotedPiece = promotedPiece;
	}
	
	public static class ChessMoveBuilder {
		
		public void setStartCell(BoardCell startCell){ this.startCell = startCell; }
		public void setEndCell(BoardCell endCell){ this.endCell = endCell; }
		public void setCapturedPieceCell(BoardCell capturedPieceCell){ this.capturedPieceCell = capturedPieceCell; }
		
		public void setCapturedPieceValue(ChessPiece capturedPiece) { this.capturedPiece = capturedPiece; }
		public void setPromotedPiece(ChessPiece promotedPiece) { this.promotedPiece = promotedPiece; }
		
		public ChessMove build(){
			return new ChessMove(startCell, endCell, capturedPiece, capturedPieceCell, promotedPiece);
		}
		
		private BoardCell startCell, endCell, capturedPieceCell;
		private ChessPiece promotedPiece;
		private ChessPiece capturedPiece;
	}
	
	public BoardCell getStartCell() {
		return startCell;
	}
	public BoardCell getEndCell() {
		return endCell;
	}
	public BoardCell getCapturedPieceCell() {
		return capturedPieceCell;
	}
	public ChessPiece getPromotedPiece() {
		return promotedPiece;
	}
	public ChessPiece getCapturedPieceValue() {
		return capturedPiece;
	}
	
	private final BoardCell startCell, endCell, capturedPieceCell;
	private final ChessPiece promotedPiece;
	private final ChessPiece capturedPiece;
	
}
